My name is Sophie Quagebeur. I am franco-american who recently moved to the South Bay.

I am a CG Artist who specializes in modeling, texturing and some grooming. I have been very fortunate to have spent the last 4 years working with talented people on commercial campaigns for some of the world's most recognizable brands as well as some beautiful film projects. I have a particular affection for texturing and I hope to keep expanding my knowledge and skills. Depending on projects my task varies from scan data to modeling, texturing, grooming fur and feather and some lookdev. I am currently exploring lookdev and lighting for personal challenges. I enjoy working with a team but I also do well on my own.


Software Skills:

Maya |  Mari | Substance Painter  | Arnold l Z Brush | Marvelous Designer | Nuke  | Agisoft | Ivy gen | Mudbox | SpeedTree 

Related Skills

Lidar l Previs l Asset, Team and Deadline Management l

On Set VFX Assistant