My name is Sophie Quagebeur. I am a 30ish franco-american living in Culver City, CA.

I am a VFX artist at the Mill LA who specializes in modeling, texturing and lookdev. I have been very fortunate to have spent the last 4 years working with talented people on commercial campaigns for some of the world's most recognizable brands as well as 2 short films. I have a particular affection for texturing and surfacing and I hope to keep expanding my knowledge and skills.  Depending on projects my task varies from previs, lidar, scan data to modeling, sculpting, texturing and lookdev. I am currently exploring fur and clothing for personal challenges. I enjoy working with a team but I also do well on my own.


Software Skills:

Maya |  Mari  |  Substance Painter  |  Z Brush | Marvelous Designer | Nuke  | Agisoft | Ivy gen | Mudbox | SpeedTree